Building worlds
Particles
Fire, smoke, sparks and more with the Particle System component.
The Particle System component works like Niagara or Shuriken. Start from a template in the Effects folder: Fire, Smoke, Sparks, Magic, Fountain, Rain, Snow, Explosion and Dust.
Settings
| Group | Settings |
|---|---|
| Emission | Rate, burst, loop |
| Shape | Point, sphere, disc or box |
| Particles | Lifetime, speed, direction and spread |
| Forces | Gravity and drag |
| Look | Size, color and opacity from birth to death, glow (with bloom), additive or normal blending |
Particles play in the editor while you build, and start from zero when you press Play. Save a tuned effect as a Particle System asset to reuse it.